November 11, 2017

The tactical RPG qualities of KINETIK mean you'll need to understand each class' strengths and weaknesses. The STEALTH player class - which we will break down in detail this Tuesday - is shown here playing alongside an ASSAULT class drone.

November 1, 2017

 As an RPG shooter, KINETIK emphasizes three player classes. Our newest, debuting soon, is the Demolition class, previewed here. Demolition represents our RPG tank role, with big machine gun firepower, and explosive arsenal items to help wipe out swathes of NPCs.

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October 12, 2017

Join us on Facebook, where we're talking about the latest gameplay improvements for KINETIK. This includes better AI and wave combat gameplay. Wave combat missions will be ideal for XP farming in the abandoned lunar facilities of KINETIK, helping you level more quickly...

October 9, 2017

These HD screens capture our latest closed Beta testing of NPC waves. Wave missions are a great way to quickly gain the XP needed to rank up your character in their given RPG class, as well as learning to play off the strengths and weaknesses of squad mate and Drone cl...

October 6, 2017

Mutated by bombardment with K-Tech, Goliath is the first of KINETIK's bosses and presents a huge challenge to players. In the coming weeks we'll be presenting a look at his attacks, weaknesses, and more.

 KINETIK brings you tactical RPG shooter action, set on a colonize...

June 21, 2017

Hero Machine's Creative Director Mat Broome (H1Z1, DC Universe Online) has been hard at work polishing the look of KINETIK, making sure that our visuals match the story of a post-war lunar landscape, where threats to survival lurk around every corner. 


 

The abandoned,...

April 7, 2017

Creative Director/character artist for KINETIK Mat Broome (H1Z1, DC Universe Online) shared a sneak peek at one of the playable, customizable characters you'll be taking control of in KINETIK.

This 4K image is part of upcoming Making the Game episodes dedicated to cre...

December 27, 2016

KINETIK's path to Early Access as a unique tactical survival shooter, behind-the-scenes look at level design.

June 5, 2016


Hero Machines Studio's Art/Creative Director Mat Broome polishes concept art for one of the possible drone companion builds in KINETIK. Special attention is paid to designing scalable characters for future crafting options which include the ability to change your dron...

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