November 21, 2017

We've spent the last few weeks optimizing KINETIK with new LODs, lighting changes, and particles. Each step is part of improving the gameplay of KINETIK, so that every aspect of our tactical RPG moves at the same speed as the twitchy shooter action.

We constantly inte...

November 15, 2017

In the first of our series on the Player, Drone, and NPC classes in KINETIK, we look at the Stealth player class, shown in his base gear set below:
 

With so many twists and turns in the levels of KINETIK, the STEALTH class is crucial not only for solo stealth missions,...

November 11, 2017

The tactical RPG qualities of KINETIK mean you'll need to understand each class' strengths and weaknesses. The STEALTH player class - which we will break down in detail this Tuesday - is shown here playing alongside an ASSAULT class drone.

November 4, 2017

In our latest update, programmer Kevin McPherson has added lots of options to NPC patrol routes, allowing us to give players more variety in their encounters.

For non-wave missions this kind of variety is critical, especially for stealth class players (shown in video),...

November 1, 2017

 As an RPG shooter, KINETIK emphasizes three player classes. Our newest, debuting soon, is the Demolition class, previewed here. Demolition represents our RPG tank role, with big machine gun firepower, and explosive arsenal items to help wipe out swathes of NPCs.

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