October 6, 2017

Mutated by bombardment with K-Tech, Goliath is the first of KINETIK's bosses and presents a huge challenge to players. In the coming weeks we'll be presenting a look at his attacks, weaknesses, and more.

 KINETIK brings you tactical RPG shooter action, set on a colonize...

July 9, 2017


Thanks to Youtuber DeathsProxy, you can get a great overview of KINETIK's features, including the tactical shooter, RPG, and space survival elements that make KINETIK such a unique gaming experience.

Make sure to subscribe to our YouTube channel and newsletter for mo...

June 21, 2017

Hero Machine's Creative Director Mat Broome (H1Z1, DC Universe Online) has been hard at work polishing the look of KINETIK, making sure that our visuals match the story of a post-war lunar landscape, where threats to survival lurk around every corner. 


 

The abandoned,...

April 13, 2017

We are in what I like to call the down slope of the concept in part 2.

Use a proper value range based on real world materials

I prefer to gather material reference in the form of photos, machinery sites and metal manufacturers and cross reference them in different lighti...

April 12, 2017

Let's get right to it and break down each step in sequence. 

Break it down fast the design will change 

First I did a super fast 5 minute sketch of the overall form, I find I really like to sketche quick to get a sense of speed and movement. I find things get stiff if yo...

April 7, 2017

Creative Director/character artist for KINETIK Mat Broome (H1Z1, DC Universe Online) shared a sneak peek at one of the playable, customizable characters you'll be taking control of in KINETIK.

This 4K image is part of upcoming Making the Game episodes dedicated to cre...

March 25, 2017

The eyes are no doubt the center to the soul, the keys to communicating and critical to life in the form.

But I find doing the mouth cavity first for some reason a great place to get warmed up and it really helps me think through a few key stages early. The age of the c...

March 24, 2017

We are extremely proud to present the first story trailer for KINETIK!

KINETIK is not just a game telling the story of your fight for survival. It tells the near-future story of humanity's fight for survival. Luna Interstellar Defense Lab is the setting, a wartorn, deva...

January 8, 2017

Whats up fellow gamers and Indie Devs, lets get right to the second episode of MTG: Breaking down a Simple Helmet.

Doing helmets is always fun, but there are a few key steps to consider when doing these designs for a game. 

Step One: Stay Focused 

Keep in mind this i...

January 3, 2017

Let's get Right to it

Areas of focus for shapes are everything, I have to be careful every time I do a new sculpt to not overwork the surface at the beginning. Why? It's simple - the best way to do art and design is to use base shapes to establish the form, and the addi...

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