June 18, 2016

Jeremy/Karak is a great interviewer and reviewer whom you'll find dissecting a wide variety of games on YouTube with his popular ACG channel. Hero Machine had a blast talking to him about KINETIK on his new Kickstarter Kontent feature. Mat and Kevin delved into why the...

June 4, 2016



We sat down with Mat Broome and Kevin McPherson -  the veteran developers behind Hero Machine Studio’s KINETIK - to talk about their decision to build the game in Unreal Engine.

GM Steve Broome: With all the choices out there for indie developers why did you choose...

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