January 8, 2017

Whats up fellow gamers and Indie Devs, lets get right to the second episode of MTG: Breaking down a Simple Helmet.

Doing helmets is always fun, but there are a few key steps to consider when doing these designs for a game. 

Step One: Stay Focused 

Keep in mind this i...

June 5, 2016


Hero Machines Studio's Art/Creative Director Mat Broome polishes concept art for one of the possible drone companion builds in KINETIK. Special attention is paid to designing scalable characters for future crafting options which include the ability to change your dron...

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