AI Progress in KINETIK
Tactical RPG shooters are built through constant testing and re-testing of gameplay. KINETIK's programmer Kevin McPherson is hard at work right now on advanced squad commands for player-controlled drones. We are working on balancing 4-player squads and 4 players having drones on screen at the same time.
We are looking to keep everyone up to speed throughout KINETIK's development. There's even more going on internally as the team is play testing every detail in every corner and making sure KINETIK is as advertised: challenging, squad based tactical drone combat! KINETIK IS LIVE ON KICKSTARTER