Despite not being successful in our first kickstarter Hero Machine Studios is proud of the community response and feedback we got during the campaign. We also gained valuable information about our audience's wishes for funding and reward options. So first and foremost THANK YOU to everyone who's supported us as we begin this journey to release of KINETIK on PC PS4 and Xbox One.
As promised KINETIK's development will continue at full speed. This week, Art Director Mat Broome is expanding the size of the LUNA map by 30% to accommodate the kind of intense tactical shooter gameplay we want KINETIK to be known for. This new version of the map will be documented on to the YouTube channel as well the Facebook Page. Stop by either to chat with the growing KINETIK community.
We're just getting started!